Dr. Andrew Hogue is currently an Assistant Professor at the University of Ontario Institute of Technology (UOIT) within the Game Development & Entrepreneurship program in the Faculty of Business and IT. Dr. Hogue is the lead curriculum developer for the Game Development program. His research interests include the development and evaluation of game design techniques for education. He is the primary researcher on fully funded pilot game-development project with the Certified General Accountants of Ontario (CGA) that is investigating the use of serious game technology to make business education more effective. He collaborates with Dr. Bill Kapralos at UOIT and Dr. K. Collins at U. of Waterloo on serious games and audio interface research and is a co-investigator on a Google Faculty Research Award looking at augmented reality and serious games in the mobile phone space. Dr. Hogue’s research also involves students in simulation development for games and autonomous robotic mapping. Dr. Hogue is exploring novel map representation strategies for robotic mapping/localization applications but also has application on 3D modeling/mapping for future video games using commodity sensor technology. During Dr. Hogue’s MSc. at York University, he developed hardware and software for immersive virtual reality displays and developed a variety of stereoscopic 3D applications to evaluate the effectiveness of head-tracking on user immersion. He has been the driving force behind the design and development of the Game Development Lab at UOIT and ensures that it has current 3D visualization technology for undergraduate and graduate student training/research. Through his past involvement in the Immersive Visual environment project at York Dr. Hogue has gained interests in psychophysics, stereoscopic 3D, and levels-of-realism for immersion. Dr. Hogue has supervised over 40 undergraduates as summer research students and fourth year capstone projects and is currently supervising 1 MSc and co-supervising another with Dr. Kapralos. Dr. Hogue has also been involved in securing over $2M in research funds for a variety of robotics and simulation projects and has published over 30 refereed journal and conference articles as well as co-chaired the ACM Conference on Future Play in 2008 and 2009.
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