Royal Winchester
Bio
Royal Winchester is creative lead of Studio, where he manages Technical Art, Environment Art, Characters and Animation, User Experience, and Pipeline Development. He evaluates new technology, develops visual targets, trouble-shoots technical issues, informs new feature work, develops and improves pipelines and artist tools. Previously, Royal was the Chair of the Digital Art Department at DigiPen Institute of Technology and an Enivironment Artist at Sierra Online.
Before becoming a video game designer, he served in the U.S. Air Force and flew F-15 fighter jets.


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