Bio
In 2001, Anthony DeLuca began his career at Black Ops Entertainment working as a programmer on Street Hoops in Santa Monica, CA. A few years later he relocated back east to work at Majesco Entertainment. While there he worked on multiple titles in both a technical and production capacity until transitioning into production full-time. Anthony then joined 2K Games in 2006, where he led the production teams for The Darkness and BioShock which went on to win multiple Game of the Year awards.
Currently, Anthony is at Activision Publishing and is working closely with Radical Entertainment on 2012’s Prototype 2. Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Anthony enjoys working with dedicated, hard-working teams that are striving towards a unified goal.
Panelist:
| Presentation | Track | Schedule |
|---|---|---|
| Alumni Panel: Experiences of Recent DigiPen Graduates | General Session | Wed, 2011-08-24 15:15 |


Follow Game Education Summit via Twitter
web construction: gb2world.com, llc