Speakers - GES North America 2010

GES North America Keynote Speakers

Speaker Bio Presentation Title
Nicole Lazzaro President
XEODesign®, Inc.
bio
Keynote - How Games will Change the World
Chris Swain Director
USC Games Institute
bio
Keynote - Game Education 2.0

GES North America Speakers and Presentations

Speaker Bio Presentation Title Date/Time/Track
Michael Blenden
bio
Why Torque Chose a University for QA and Usability Wed, 2010-06-16 13:30 - 14:20
Game Design Track
Joshua Buck Assistant Professor of Art & Animation
Champlain College
bio
Game Art Education: Building and Maintaining the Ultimate Game-Art Curriculum Tue, 2010-06-15 11:10 - 12:00
Curriculum Track
Dan Carrekar Mt. Sierra College
bio
Hitting your Mark: Designing the right curriculum in order to make your program a success Tue, 2010-06-15 11:10 - 12:20
IGDA Track
Neils Clark Professor
DigiPen
bio
interactive ethics: mobilizing media studies for games education Wed, 2010-06-16 16:00 - 16:50
Curriculum Track
Tim Decker Online Faculty
Art Institute of Pittsburgh - Online Division
bio
Gameplay vs. Free Play Wed, 2010-06-16 16:00 - 16:50
Game Design Track
Jason Della Rocca Senior Consultant
Perimeter Partners
bio
Business as (Un)usual: Shifting Economic Risk and Your Students Tue, 2010-06-15 16:30 - 17:20
Technology and Management Track
Eric T. Elder Game industry Development Representative
Education Management Corporation, Art Institutes
bio
Game Wizards: How to Create a AAA Game Production Team for Training & Development at the College Level Tue, 2010-06-15 14:00 - 14:50
Technology and Management Track
Monica Evans Assistant Professor
University of Texas at Dallas, Arts and Technology Program
bio
Avoiding the Magic Bullet in Educational Games Wed, 2010-06-16 10:30 - 11:20
Serious Games Track
Jeremy Gibson USC – School of Cinematic Arts
bio
Professional Development Workshop on Prototyping Tue, 2010-06-15 15:00 - 15:50
IGDA Track
David Helgason CEO
Unity Technologies
bio
Lunch Presentation Tue, 2010-06-15 13:00 - 14:00
Keynote Speakers
Nils-Holger Henning CCO
Bigpoint
bio
Turning Students Games into Reality Tue, 2010-06-15 12:00 - 12:50
Technology and Management Track
Clara Hui Researcher - Learning and Teaching
Hong Kong Digital-Game Based Learning Association
bio
Game industry and games in education in Hong Kong Wed, 2010-06-16 17:00 - 17:50
Curriculum Track
Foaad Khosmood UC Santa Cruz
bio
Lean by Doing: Global Game Jam lessons for the classroom Tue, 2010-06-15 12:00 - 12:50
IGDA Track
Nicole Lazzaro President
XEODesign®, Inc.
bio
Keynote - How Games will Change the World Wed, 2010-06-16 09:30 - 10:20
Keynote Speakers
Colleen Macklin Associate Professor
Parsons The New School for Design
bio
Gaming Game Design Curricula Tue, 2010-06-15 12:00 - 12:50
Curriculum Track
Claudia McDonald Associate Vice President for Special Projects
Texas A&M University-Corpus Christi
bio
Collaboration and compromise Wed, 2010-06-16 14:30 - 15:20
Serious Games Track
Case Noland CEO and Co-Founder
Noesis Interactive
bio
Noesis Interactive Session - Resources to Increase Student Productivity & Engagement in the Classroom Wed, 2010-06-16 11:30 - 12:20
Curriculum Track
Jeannie Novak Lead Author & Series Editor
Game Development Essentials Cengage Publishing
bio
Now Loading: classroom, game . . . one and the same! Wed, 2010-06-16 10:30 - 11:20
Curriculum Track
Ricardo Rademacher Professor
Futur-E-Scape
bio
Game assessment using the E/E Grid Wed, 2010-06-16 11:30 - 12:20
Game Design Track
Walter Rotenberry Key Faculty Member
Wake Technical Community College
bio
Community College Quest: How to meet the needs of industry and University Matriculation Tue, 2010-06-15 16:30 - 17:20
IGDA Track
Stephen Schafer Senior Lecturer, past chairman dept of humanities & soc sci
Digipen Institute of Technology
bio
The Immersive Magic of Drama Based Games Wed, 2010-06-16 10:30 - 11:20
Game Design Track
Susan Scheibler Associate Professor
School of Film/TV, Loyola Marymount University
bio
Teaching the ethical landscape in games Wed, 2010-06-16 13:30 - 14:20
Curriculum Track
Lee Sheldon Professor
Indiana University
bio
The Multiplayer Classroom: Teaching Games by Playing One Tue, 2010-06-15 16:30 - 17:20
Curriculum Track
Bill Shribman Executive Producer
WGBH Educational Foundation
bio
Panel: iPhone and Educational Games Tue, 2010-06-15 15:00 - 15:50
Technology and Management Track
Andrew Smith Lead Character Artist
USC Institute for Creative Tec
bio
Panel: A Serious Impact: the future of military training and health promotion in serious games. Wed, 2010-06-16 11:30 - 12:20
Serious Games Track
Vinod Srinivasan Assistant Professor
Department of Visualization, Texas A&M University
bio
Applied Gaming Wed, 2010-06-16 16:00 - 16:50
Serious Games Track
Chris Swain Director
USC Games Institute
bio
Keynote - Game Education 2.0 Tue, 2010-06-15 10:00 - 11:00
Keynote Speakers
Ann Thai Assistant Director
Joan Ganz Cooney Center at Sesame Workshop
bio
Wii Are Family: Design Principles for Intergenerational Play Patterns Wed, 2010-06-16 17:00 - 17:50
Serious Games Track
Amith Tudur Game Designer
Carnegie Mellon University - Entertainment Technology Center
bio
An Event-Based Data Collection Engine for Serious Games Wed, 2010-06-16 13:30 - 14:20
Serious Games Track
Richard Wainess Senior Researcher
UCLA/CRESST
bio
How Cognitive Psychology Can Improve The Way We Design Games Wed, 2010-06-16 14:30 - 15:20
Game Design Track
Kristan Wheaton Associate Professor
Mercyhurst College
bio
Teaching Strategic Intelligence Through Games Wed, 2010-06-16 17:00 - 17:50
Game Design Track
José P. Zagal Professor
DePaul University
bio


Devil’s Tuning Fork: Lessons for Managing Student, Faculty and Industry Game Projects
Tue, 2010-06-15 14:00 - 14:50
IGDA Track


Tue, 2010-06-15 11:10 - 12:00
Technology and Management Track

Panelists

Panel Panel Moderator
Gaming Game Design Curricula
Panelist Bios:
John Sharp

Colleen
Macklin
Parsons The New School for Design

John
Sharp
Savannah College of Art and Design-Atlanta
Panel: iPhone and Educational Games
Panelist Bios:

Bill
Shribman
WGBH Educational Foundation

Ann
Thai
Joan Ganz Cooney Center at Sesame Workshop

Nina
Walia
Panel: A Serious Impact: the future of military training and health promotion in serious games.
Panelist Bios:

Andrew
Smith
USC Institute for Creative Tec

Patrick
Kenny
USC INSTITUTE FOR CREATIVE TECHNOLOGIES

Romana
Khan
Glasgow Caledonian University
Noesis Interactive Session - Resources to Increase Student Productivity & Engagement in the Classroom
Panelist Bios:
Jeremy Houston Roden

Case
Noland
Noesis Interactive

Jeremy Houston
Roden
Interactive Simulation & Game Technology, Richland College
Northern Visions: Digital Gaming and Digital Media in Canada
Panelist Bios:

Avrim
Katzman
Sheridan College Institute of Technology and Advanced Learni

Emma
Westecott
Ontario College of Art & Design

Karen
Collins
University of Waterloo

Patrick
Pennefather
Masters of Digital Media Program in Vancouver

Richard
Lachman
School of Radio and Television Arts, Ryerson University
USC ALUMNI PANEL
Panelist Bios:

Jeremy
Bernstein

Keith
Riley

Matt
Korba
The Odd Gentlemen

Michael
Agustin
Gendai Games