2009 Game Education Summit Speakers



Matt Seegmiller

Lead Architect
Muzzy Lane


Matt Seegmiller is currently the technical lead for Muzzy Lane Software.  He graduated from MIT in 2002 with a SB in Electrical Engineering and Computer Science.  He currently leads the team developing Sandstone, Muzzy Lane's technology platform for integrating 3D games with web applications, and Locust, a modular game engine that allows games to be written using a combination of XML and JavaScript.  Matt has a background in 3D graphics, computational geometry, and system architecture, and spends his leisure time playing board games, being outdoors, collecting/building Lego sets, and thinking way too much.