| Tuesday June 10, 2008 ![]() | ||
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| 8:45 AM | Welcoming Remarks (Synopsis) Dr. Peter Raad (The Guildhall at SMU) |
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| 9:00 AM | Keynote Gameface: Faces in the Game Industry (Synopsis) Colleen McCreary (Electronic Arts) |
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| 10:00 AM | Break |
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| 10:30 AM | Perfect Candidate Forum: Software Developer (Synopsis) Panelists include: |
Starting a Game Development Program (Synopsis) Panelists include: |
| 11:30 AM | Perfect Candidate Forum: Art Creator (Synopsis) Panelists include: |
PlayStation®-edu: Console Development for University Programs (Synopsis) Mark Danks (Sony Computer Entertainment) |
| 12:30 PM | Lunch and Networking |
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| 1:30 PM | Perfect Candidate Forum: Level Designer (Synopsis) Charlie Wiederhold (Gearbox Software) |
Diversity: How to get it. How to Keep It (Synopsis) Panelists include: |
| 2:30 PM | Perfect Candidate Forum: Production Professional (Synopsis) Jason Kim (id Software) |
Challenges of Pedagogy (Synopsis) Dr. Robert L. Appelman (Indiana University) |
| 3:30 PM | Alumni Presentation (Synopsis) Rusty Sempsrott (Midway Games) |
IGDA and Education: Curriculum Guidelines (Synopsis) Stephen Jacobs (RIT) |
| Wednesday June 11, 2008 ![]() | ||
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| 9:00 AM | Keynote (Synopsis) Warren Spector (Junction Point Studios) |
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| 10:00 AM | Break |
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| 10:30 AM | Professional/Graduate Programs: What Works, What Doesn't (Synopsis) Panelists include: |
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| 11:30 AM | Undergraduate Programs: What Works, What Doesn't (Synopsis) Panelists include: |
Relevance of PC Gaming and the PCGA (Synopsis) Rick Carini (PC Gaming Alliance) |
| 12:30 PM | Lunch and Networking |
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| 2:30 PM | Working with Industry (Synopsis) Panelists include: |
A Case for the Documentary as a Game Form (Synopsis) Peter Brinson (USC) |
| 3:30 PM | Town Hall Meeting (Synopsis) Jill Duffy (GameCareerGuide.com) |
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