Game Education Summit North America 2011 - Presentation

Success Factors for Graduates Joining Traditional vs. Social Game Development Teams

Director of University Relations
Zynga

Industry Track
Thursday, August 25, 2011 - 13:30 - 14:30
Panel:
 
 
 
 

This panel session will appeal to educators interested in evaluating current curriculum and possibly expanding or tweaking class components to enable students to succeed regardless of which type of game development students are interested in. Brian Schneider will lead the panel and will compare/contrast the success factors and recommendations for graduates joining traditional console/PC game development teams versus social game development teams.  He will also include results of a survey of a number of engineers and designers who have worked on both types of game development teams.