Game Education Summit North America 2010 - Presentation

Tuesday, June 15, 2010 - 03:00 PM - 50 Min | Technology and Management Track

Panel: iPhone and Educational Games

Tue, 2010-06-15 15:00 - 15:50
Technology and Management Track
Executive Producer
WGBH Educational Foundation

Presentation Summary:

This panel will look at best practices, usability & production issues around designing educational kids games for the iPhone.

Paper Abstract:

This panel will look at best practices, usability & production issues around designing educational kids games for the iPhone. Ann will follow JGC’s “Pockets of Potential” work with an industry overview offering both resources and a research base for new work. Bill will share on-the-ground findings from production and iterative design. Nina will share results from usability and learning outcomes tested on new apps, including Bill’s. Stay tuned for the Top Ten Usability Tips for designing educational apps for kids.